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Job Description
**Additional Information** Saturday Availability Required, Commission Eligible
**Job Number**
**Job Category** Spa
**Location** 39 Smithe Street, Vancouver, BC, Canada, V6B 0R3
VIEW ON MAP ( Part Time
**Located Remotely?** N
**Position Type** Non-Management
**Pay Range:** $21.07-$21.07 per hour
**Other Compensation:** Staff Service Charge Eligible
**POSITION SUMMARY**
Provide massage services to guests using props and/or products. Provide body treatments to guests using body scrubs, wraps, and/or hydrotherapy. Assess guest needs and inquire about contraindications (e.g., allergies, high blood pressure, and pregnancy) before beginning service. Keep up to date with current techniques and modalities related to their field of work. Escort guests to and from treatment rooms. Arrange workstation, treatment room, and/or drapes. Frequently check with guest to promote comfort, safety and security throughout service. Promote and sell spa/salon services including retail offerings related to the Spa. Clean, maintain, and sterilize tools. Maintain cleanliness of workstation and/or treatment room throughout shift, dispose of trash and dirty linens, and secure supplies and equipment at the end of each shift. Monitor and stick to time schedule throughout the day. Handle inappropriate guest behavior by following Marriott International standard operating procedures for Inappropriate conduct for guests and therapists, leading up to and including stopping a treatment or service and informing supervisor/manager. Maintain current skills and licensure in service area as per regional requirements.
Report accidents, injuries, and unsafe work conditions to manager; complete safety training and certifications. Follow all company policies and procedures; make sure uniform and personal appearance are clean and professional; maintain confidentiality of proprietary information; protect company assets. Welcome and acknowledge all guests according to company standards; anticipate and address guests' service needs; thank guests with genuine appreciation. Speak with others using clear and professional language. Develop and maintain positive working relationships with others. Stand, sit, or walk for an extended period of time; grasp, turn, and manipulate objects of varying size and weight. Move, lift, carry, push, pull, and place objects weighing less than or equal to 10 pounds without assistance. Grasp, turn, and manipulate objects of varying size and weight, requiring fine motor skills and hand-eye coordination. Perform other reasonable job duties as requested by Supervisors.
PREFERRED QUALIFICATIONS
Education: Technical, Trade, or Vocational School Degree.
Related Work Experience: At least 1 year of related work experience.
Supervisory Experience: No supervisory experience.
REQUIRED QUALIFICATIONS
License or Certification: State or Regional Massage License
_At Marriott International, we are dedicated to being an equal opportunity employer, welcoming all and providing access to opportunity. We actively foster an environment where the unique backgrounds of our associates are valued and celebrated. Our greatest strength lies in the rich blend of culture, talent, and experiences of our associates. We are committed to non-discrimination on any protected basis, including disability, veteran status, or other basis protected by applicable law._
Notification to Applicants: JW Marriott Parq Vancouver takes seriously its obligations under the applicable provincial legislation and will provide accommodations to job applicants needing assistance. If you require an accommodation in relation to this job posting, our online application or an interview, please call or email and a member of our Human Resources team will respond to your request. Please note that this phone number and email are only for those individuals who would like to request an accessibility accommodation as part of the recruiting process.
Marriott Hotels strive to elevate the art of hospitality, innovating at every opportunity while keeping the comfort of the oh-so-familiar all around the globe. As a host with Marriott Hotels, you will help keep the promise of "Wonderful Hospitality. Always." by delivering thoughtful, heartfelt, forward-thinking service that upholds and builds upon this living legacy. With the name that's synonymous with hospitality the world over, we are proud to welcome you to explore a career with Marriott Hotels. In joining Marriott Hotels, you join a portfolio of brands with Marriott International. **Be** where you can do your best work, **begin** your purpose, **belong** to an amazing global team, and **become** the best version of you.
JW Marriott is part of Marriott International's luxury portfolio and consists of more than 100 beautiful properties in gateway cities and distinctive resort locations around the world. JW believes our associates come first. Because if you're happy, our guests will be happy. JW Marriott associates are confident, innovative, genuine, intuitive, and carry on the legacy of the brand's namesake and company founder, J.Willard Marriott. Our hotels offer a work experience unlike any other, where you'll be part of a community and enjoy true camaraderie with a diverse group of co-workers. JW creates opportunities for training, development, recognition and most importantly, a place where you can pursue your passions in a luxury environment with a focus on holistic well-being. Treating guests exceptionally starts with the way we take care of our associates. That's The JW Treatment. In joining JW Marriott, you join a portfolio of brands with Marriott International. **Be** where you can do your best work, **begin** your purpose, **belong** to an amazing global team, and **become** the best version of you.
**Job Number**
**Job Category** Spa
**Location** 39 Smithe Street, Vancouver, BC, Canada, V6B 0R3
VIEW ON MAP ( Part Time
**Located Remotely?** N
**Position Type** Non-Management
**Pay Range:** $21.07-$21.07 per hour
**Other Compensation:** Staff Service Charge Eligible
**POSITION SUMMARY**
Provide massage services to guests using props and/or products. Provide body treatments to guests using body scrubs, wraps, and/or hydrotherapy. Assess guest needs and inquire about contraindications (e.g., allergies, high blood pressure, and pregnancy) before beginning service. Keep up to date with current techniques and modalities related to their field of work. Escort guests to and from treatment rooms. Arrange workstation, treatment room, and/or drapes. Frequently check with guest to promote comfort, safety and security throughout service. Promote and sell spa/salon services including retail offerings related to the Spa. Clean, maintain, and sterilize tools. Maintain cleanliness of workstation and/or treatment room throughout shift, dispose of trash and dirty linens, and secure supplies and equipment at the end of each shift. Monitor and stick to time schedule throughout the day. Handle inappropriate guest behavior by following Marriott International standard operating procedures for Inappropriate conduct for guests and therapists, leading up to and including stopping a treatment or service and informing supervisor/manager. Maintain current skills and licensure in service area as per regional requirements.
Report accidents, injuries, and unsafe work conditions to manager; complete safety training and certifications. Follow all company policies and procedures; make sure uniform and personal appearance are clean and professional; maintain confidentiality of proprietary information; protect company assets. Welcome and acknowledge all guests according to company standards; anticipate and address guests' service needs; thank guests with genuine appreciation. Speak with others using clear and professional language. Develop and maintain positive working relationships with others. Stand, sit, or walk for an extended period of time; grasp, turn, and manipulate objects of varying size and weight. Move, lift, carry, push, pull, and place objects weighing less than or equal to 10 pounds without assistance. Grasp, turn, and manipulate objects of varying size and weight, requiring fine motor skills and hand-eye coordination. Perform other reasonable job duties as requested by Supervisors.
PREFERRED QUALIFICATIONS
Education: Technical, Trade, or Vocational School Degree.
Related Work Experience: At least 1 year of related work experience.
Supervisory Experience: No supervisory experience.
REQUIRED QUALIFICATIONS
License or Certification: State or Regional Massage License
_At Marriott International, we are dedicated to being an equal opportunity employer, welcoming all and providing access to opportunity. We actively foster an environment where the unique backgrounds of our associates are valued and celebrated. Our greatest strength lies in the rich blend of culture, talent, and experiences of our associates. We are committed to non-discrimination on any protected basis, including disability, veteran status, or other basis protected by applicable law._
Notification to Applicants: JW Marriott Parq Vancouver takes seriously its obligations under the applicable provincial legislation and will provide accommodations to job applicants needing assistance. If you require an accommodation in relation to this job posting, our online application or an interview, please call or email and a member of our Human Resources team will respond to your request. Please note that this phone number and email are only for those individuals who would like to request an accessibility accommodation as part of the recruiting process.
Marriott Hotels strive to elevate the art of hospitality, innovating at every opportunity while keeping the comfort of the oh-so-familiar all around the globe. As a host with Marriott Hotels, you will help keep the promise of "Wonderful Hospitality. Always." by delivering thoughtful, heartfelt, forward-thinking service that upholds and builds upon this living legacy. With the name that's synonymous with hospitality the world over, we are proud to welcome you to explore a career with Marriott Hotels. In joining Marriott Hotels, you join a portfolio of brands with Marriott International. **Be** where you can do your best work, **begin** your purpose, **belong** to an amazing global team, and **become** the best version of you.
JW Marriott is part of Marriott International's luxury portfolio and consists of more than 100 beautiful properties in gateway cities and distinctive resort locations around the world. JW believes our associates come first. Because if you're happy, our guests will be happy. JW Marriott associates are confident, innovative, genuine, intuitive, and carry on the legacy of the brand's namesake and company founder, J.Willard Marriott. Our hotels offer a work experience unlike any other, where you'll be part of a community and enjoy true camaraderie with a diverse group of co-workers. JW creates opportunities for training, development, recognition and most importantly, a place where you can pursue your passions in a luxury environment with a focus on holistic well-being. Treating guests exceptionally starts with the way we take care of our associates. That's The JW Treatment. In joining JW Marriott, you join a portfolio of brands with Marriott International. **Be** where you can do your best work, **begin** your purpose, **belong** to an amazing global team, and **become** the best version of you.
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0
Job Description
**ABOUT US**
At InterContinental® Hotels & Resorts our role is to put the glamour into international travel. That's where you come in. When you're part of the InterContinental Hotels & Resorts brand you're more than just a job title.
At InterContinental Hotels & Resorts we look for people who are charming, confident, and internationally-minded; people who know what it takes to exceed guest expectations.
Be yourself and at the centre of it all. Located in the heart of the entertainment and business districts in downtown Toronto, InterContinental Toronto Centre currently has an opening for a part-time Registered Massage Therapist. If you are passionate about hospitality and take pride in offering exceptional service, we would love to have you be a part of the IHG team! Our colleagues continue to aim higher and show they care about our guests and each other to ensure we achieve our goal of creating great hotels guests love.
**YOUR DAY TO DAY**
Provide outstanding massage therapy to all clients and ensure a smooth daily operation. Deliver professional services that meet the provincial health and safety, CMTO and hotel standards.
**DUTIES AND RESPONSIBILITIES**
+ Complete all Spa duties and maintain the cleanliness of the treatment rooms, as well as assisting with common areas, and all areas related to the Health Club/Spa throughout downtime during your shift.
+ Greet and treat guests in a professional and friendly manner. Follow established rules of engagement, e.g., treat each client as if they are the only person in the room giving them full attention, address each person by name, etc.). Ensure all applicable forms are reviewed and completed by the guest.
+ At the beginning of each shift, check all supplies to ensure adequate stock; replenish from the stock room as necessary.
+ Confirm and perform services in accordance to set standards.
+ Maintain accurate filing; inventory; prepare receipts, establish clientele and make recommendations to guest regarding services and home care.
+ Assist with orientation and training of new colleagues.
+ Attend staff meetings and training as required.
+ Promote teamwork and quality service through daily communications and coordination with other departments.
+ Perform other duties as assigned.
**QUALIFICATIONS AND REQUIREMENTS**
High School diploma or equivalent. CMTO RMT Standard - RMT from a credited school. Must be registered in Ontario. Two to four years' experience or an equivalent combination. Must speak fluent English. Other languages preferred.
This job requires ability to perform the following:
+ Frequently standing up and moving about the facility
+ Carrying or lifting items weighing up to 25 pounds
+ Handling objects, products and equipment
**OTHER**
+ Communication skills are utilized a significant amount of time when interacting with clients and guests.
+ Reading and writing abilities are utilized often.
+ Basic math skills are used frequently.
+ May be required to work nights, weekends, and/or holidays.
**WHAT WE OFFER**
In return for your hard work, you can look forward to a highly competitive salary and benefits package. What's more, because your career will be as unique as you are, we'll give you all the tailored support you need to make a great start, be involved and grow.
And because the InterContinental Hotels & Resorts brand belongs to the IHG® family of brands, you'll also benefit from all of the opportunities that come from being part of a successful, global hospitality company with over 4800 hotels in over 100 countries around the world.
InterContinental Toronto Centre is an inclusive employer dedicated to building a diverse workforce. We are committed to providing accommodations throughout the recruitment and selection process for any qualified applicants under the respective provincial human rights codes. Please advise the Recruiter to ensure your accessibility needs are accommodated. Any information received relating to accommodation will be addressed confidentially.
Hourly Rate: $17.72
Don't quite meet every single requirement, but still believe you'd be a great fit for the job? We'll never know unless you hit the 'Apply' button. Start your journey with us today.
At IHG Hotels & Resorts, we are proud to be an equal opportunity employer. We firmly believe that all our colleagues deserve to be treated equally and have the same opportunities to develop and grow their skills within our business and provide equal employment opportunities to all applicants and colleagues without regard to an individual's, race, color, ethnicity, national origin, religion, sex, sexual orientation, gender identity or expression, age, disability, marital or familial status, veteran status or any other characteristic protected by law.
At InterContinental® Hotels & Resorts our role is to put the glamour into international travel. That's where you come in. When you're part of the InterContinental Hotels & Resorts brand you're more than just a job title.
At InterContinental Hotels & Resorts we look for people who are charming, confident, and internationally-minded; people who know what it takes to exceed guest expectations.
Be yourself and at the centre of it all. Located in the heart of the entertainment and business districts in downtown Toronto, InterContinental Toronto Centre currently has an opening for a part-time Registered Massage Therapist. If you are passionate about hospitality and take pride in offering exceptional service, we would love to have you be a part of the IHG team! Our colleagues continue to aim higher and show they care about our guests and each other to ensure we achieve our goal of creating great hotels guests love.
**YOUR DAY TO DAY**
Provide outstanding massage therapy to all clients and ensure a smooth daily operation. Deliver professional services that meet the provincial health and safety, CMTO and hotel standards.
**DUTIES AND RESPONSIBILITIES**
+ Complete all Spa duties and maintain the cleanliness of the treatment rooms, as well as assisting with common areas, and all areas related to the Health Club/Spa throughout downtime during your shift.
+ Greet and treat guests in a professional and friendly manner. Follow established rules of engagement, e.g., treat each client as if they are the only person in the room giving them full attention, address each person by name, etc.). Ensure all applicable forms are reviewed and completed by the guest.
+ At the beginning of each shift, check all supplies to ensure adequate stock; replenish from the stock room as necessary.
+ Confirm and perform services in accordance to set standards.
+ Maintain accurate filing; inventory; prepare receipts, establish clientele and make recommendations to guest regarding services and home care.
+ Assist with orientation and training of new colleagues.
+ Attend staff meetings and training as required.
+ Promote teamwork and quality service through daily communications and coordination with other departments.
+ Perform other duties as assigned.
**QUALIFICATIONS AND REQUIREMENTS**
High School diploma or equivalent. CMTO RMT Standard - RMT from a credited school. Must be registered in Ontario. Two to four years' experience or an equivalent combination. Must speak fluent English. Other languages preferred.
This job requires ability to perform the following:
+ Frequently standing up and moving about the facility
+ Carrying or lifting items weighing up to 25 pounds
+ Handling objects, products and equipment
**OTHER**
+ Communication skills are utilized a significant amount of time when interacting with clients and guests.
+ Reading and writing abilities are utilized often.
+ Basic math skills are used frequently.
+ May be required to work nights, weekends, and/or holidays.
**WHAT WE OFFER**
In return for your hard work, you can look forward to a highly competitive salary and benefits package. What's more, because your career will be as unique as you are, we'll give you all the tailored support you need to make a great start, be involved and grow.
And because the InterContinental Hotels & Resorts brand belongs to the IHG® family of brands, you'll also benefit from all of the opportunities that come from being part of a successful, global hospitality company with over 4800 hotels in over 100 countries around the world.
InterContinental Toronto Centre is an inclusive employer dedicated to building a diverse workforce. We are committed to providing accommodations throughout the recruitment and selection process for any qualified applicants under the respective provincial human rights codes. Please advise the Recruiter to ensure your accessibility needs are accommodated. Any information received relating to accommodation will be addressed confidentially.
Hourly Rate: $17.72
Don't quite meet every single requirement, but still believe you'd be a great fit for the job? We'll never know unless you hit the 'Apply' button. Start your journey with us today.
At IHG Hotels & Resorts, we are proud to be an equal opportunity employer. We firmly believe that all our colleagues deserve to be treated equally and have the same opportunities to develop and grow their skills within our business and provide equal employment opportunities to all applicants and colleagues without regard to an individual's, race, color, ethnicity, national origin, religion, sex, sexual orientation, gender identity or expression, age, disability, marital or familial status, veteran status or any other characteristic protected by law.
Is this job a match or a miss?
Apply Now
1
Job Description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking Layout Artists (Final & Rough)!**
Translates storyboards, sketches and verbal instructions into 3D sequence of shots. Determines camera composition, angles and movement. Establishes set and background geometry. Creates basic blocking for all characters, props, along with temp elements such as lighting, crowds and effects. Creates sequences of shots that convey the storyline, ensuring the vision of the Director and Layout Supervisor are resolved. May create rough pre-visualization models, environments and effects to facilitate animation. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with clients, production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback as well as provide innovative solutions, often with live-action sensibilities and contributing ideas which elevate the creative direction to the screen. Candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Able to create layout solutions for multiple types of stories and actions. Knowledge of applicable software packages including Unreal Engine 5.x is desired, with Maya knowledge required. Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of camera composition, lenses and cinematographic principles is essential. High attention to detail and good organization skills. Ability to solve problems within a production pipeline. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.
The anticipated base salary for an Associate position is $25.00 to $34.38/hr and for an Intermediate position is $33.85 to $44.42/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking Layout Artists (Final & Rough)!**
Translates storyboards, sketches and verbal instructions into 3D sequence of shots. Determines camera composition, angles and movement. Establishes set and background geometry. Creates basic blocking for all characters, props, along with temp elements such as lighting, crowds and effects. Creates sequences of shots that convey the storyline, ensuring the vision of the Director and Layout Supervisor are resolved. May create rough pre-visualization models, environments and effects to facilitate animation. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with clients, production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback as well as provide innovative solutions, often with live-action sensibilities and contributing ideas which elevate the creative direction to the screen. Candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Able to create layout solutions for multiple types of stories and actions. Knowledge of applicable software packages including Unreal Engine 5.x is desired, with Maya knowledge required. Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of camera composition, lenses and cinematographic principles is essential. High attention to detail and good organization skills. Ability to solve problems within a production pipeline. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.
The anticipated base salary for an Associate position is $25.00 to $34.38/hr and for an Intermediate position is $33.85 to $44.42/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
2
Job Description
**Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.**
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking FX Artists!**
**Responsibilities**
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/ client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Ability to create multiple types of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering. Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics. Working knowledge of Linux based operating system. Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline. Familiarity with Katana, Nuke and python a plus.
The anticipated base salary for an Associate position is $26.49 to $36.35/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking FX Artists!**
**Responsibilities**
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/ client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Ability to create multiple types of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering. Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics. Working knowledge of Linux based operating system. Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline. Familiarity with Katana, Nuke and python a plus.
The anticipated base salary for an Associate position is $26.49 to $36.35/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
3
Job Description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking Texture Artists!**
As a Texture Artist, your responsibilities include maintaining consistency in artistic direction, collaborating with different departments, and addressing challenges related to texturing. Additionally, you contribute to the development and improvement of texturing processes within the pipeline.
**Responsibilities:**
● Work with other asset departments to create realistic or stylised textures for 3D assets of various styles and complexities
● Collaborate with Lookdev artists to achieve the desired look
● Follow the project's art direction and style guides, and contribute your own ideas and suggestions
● Deliver high-quality work on time and participate in reviews
● Communicate effectively with team members and proactively bring up suggestions and issues
● Address feedback notes and take initiative to improve the work both artistically and technically
● Ensure quality and accuracy for all work passed to downstream departments
● Maintain references and use proper colorspace workflows
● Solve problems and assist other artists with technical issues
● Work within the show's framework, structure, and pipeline, and propose new ways to improve the work and workflow
**What we need to see**
● A portfolio that showcases strong artistic skills and technical abilities
● Basic understanding of shading, lighting, and rendering techniques
● Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
● Basic Nuke experience a plus
● Basic knowledge of Linux/UNIX and basic shell scripting
● Good knowledge of Katana and Lookdev
● Proficient knowledge of UV mapping and PBR workflows
● Good understanding of colorspace
● Strong problem solving, organization, communication, and teamwork skills
● 2 - 4+ years of production experience
The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Sony Imageworks Vancouver is seeking Texture Artists!**
As a Texture Artist, your responsibilities include maintaining consistency in artistic direction, collaborating with different departments, and addressing challenges related to texturing. Additionally, you contribute to the development and improvement of texturing processes within the pipeline.
**Responsibilities:**
● Work with other asset departments to create realistic or stylised textures for 3D assets of various styles and complexities
● Collaborate with Lookdev artists to achieve the desired look
● Follow the project's art direction and style guides, and contribute your own ideas and suggestions
● Deliver high-quality work on time and participate in reviews
● Communicate effectively with team members and proactively bring up suggestions and issues
● Address feedback notes and take initiative to improve the work both artistically and technically
● Ensure quality and accuracy for all work passed to downstream departments
● Maintain references and use proper colorspace workflows
● Solve problems and assist other artists with technical issues
● Work within the show's framework, structure, and pipeline, and propose new ways to improve the work and workflow
**What we need to see**
● A portfolio that showcases strong artistic skills and technical abilities
● Basic understanding of shading, lighting, and rendering techniques
● Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
● Basic Nuke experience a plus
● Basic knowledge of Linux/UNIX and basic shell scripting
● Good knowledge of Katana and Lookdev
● Proficient knowledge of UV mapping and PBR workflows
● Good understanding of colorspace
● Strong problem solving, organization, communication, and teamwork skills
● 2 - 4+ years of production experience
The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
4
Job Description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
The Senior Texture Artist, bringing 5-8 years of experience, assumes a leadership role in the creation of visually compelling textures. In addition to creating high-quality textures, responsibilities include mentoring junior artists, conducting quality control assessments, and addressing complex artistic and technical challenges in texturing. Your deep understanding of advanced texturing techniques contributes to maintaining the highest standards of visual quality across projects.
**Responsibilities:**
● Collaborate with other asset departments to come up with the best approach to achieve desired results
● Work with modeling team to troubleshoot and correct UV layouts
● Create and design textures of any style for complex assets
● Follow the art direction and style of the project, but also take an active role in helping to establish the overall look.
● Work with the Leads and Supervisor to ensure the style and the look of the show are consistent and high-quality
● Deliver exceptional work on time and participate in reviews, providing feedback and ideas to improve the work
● Address feedback notes while pushing the asset look beyond expectations
● Organize your work and help maintain organization with other artists on the project
● Optimize complex paint setups and help other artist optimize their work
● Mentor junior and intermediate artists
● Maintain and ensure quality control for your work and others
● Ensure that reference and colorspace is accurate for all of your work
● Color correction of live action reference or other reference art
● Solve difficult problems and assist other artists in problem solving
● Build upon templates to deal with unique asset requirements
**What we need to see**
● A portfolio that showcases exceptional artistic skills and technical abilities
● Good understanding of shading, lighting, and rendering techniques
● Expertise in Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
● Advanced skills in Katana, Lookdev, UV mapping, and comfortable in Nuke
● Advanced knowledge of colorspace workflows
● Outstanding problem-solving abilities
● Extremely organized, communicative, and collaborative
● Willing to mentor others
● 5 - 6+ years production experience
The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
The Senior Texture Artist, bringing 5-8 years of experience, assumes a leadership role in the creation of visually compelling textures. In addition to creating high-quality textures, responsibilities include mentoring junior artists, conducting quality control assessments, and addressing complex artistic and technical challenges in texturing. Your deep understanding of advanced texturing techniques contributes to maintaining the highest standards of visual quality across projects.
**Responsibilities:**
● Collaborate with other asset departments to come up with the best approach to achieve desired results
● Work with modeling team to troubleshoot and correct UV layouts
● Create and design textures of any style for complex assets
● Follow the art direction and style of the project, but also take an active role in helping to establish the overall look.
● Work with the Leads and Supervisor to ensure the style and the look of the show are consistent and high-quality
● Deliver exceptional work on time and participate in reviews, providing feedback and ideas to improve the work
● Address feedback notes while pushing the asset look beyond expectations
● Organize your work and help maintain organization with other artists on the project
● Optimize complex paint setups and help other artist optimize their work
● Mentor junior and intermediate artists
● Maintain and ensure quality control for your work and others
● Ensure that reference and colorspace is accurate for all of your work
● Color correction of live action reference or other reference art
● Solve difficult problems and assist other artists in problem solving
● Build upon templates to deal with unique asset requirements
**What we need to see**
● A portfolio that showcases exceptional artistic skills and technical abilities
● Good understanding of shading, lighting, and rendering techniques
● Expertise in Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
● Advanced skills in Katana, Lookdev, UV mapping, and comfortable in Nuke
● Advanced knowledge of colorspace workflows
● Outstanding problem-solving abilities
● Extremely organized, communicative, and collaborative
● Willing to mentor others
● 5 - 6+ years production experience
The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
5
Job Description
**Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.**
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Responsibilities**
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Ability to create multiple types of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering. Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics. Working knowledge of Linux based operating system. Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline. Familiarity with Katana, Nuke and python a plus.
The anticipated base salary for an Senior position is $45.07 to $66.11/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**Responsibilities**
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
Ability to create multiple types of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering. Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics. Working knowledge of Linux based operating system. Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline. Familiarity with Katana, Nuke and python a plus.
The anticipated base salary for an Senior position is $45.07 to $66.11/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
6
Job Description
**Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.**
**Sony Pictures Imageworks Canada Inc.**
658 Homer St
Vancouver, BC V6B 0T5
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**What you'll be doing**
As an Intermediate Look Development Artist, you will build upon a foundation of 3-5 years of industry experience. This role entails creating and refining materials for characters, environments, and props, ensuring consistency and adherence to the established art direction. Collaboration with various departments, problem-solving related to shading and texturing challenges, and contributing to the evolution of the look development process are key responsibilities.
**Responsibilities:**
● Work with other asset departments to create realistic or stylised looks for 3D assets of various styles and complexities
● Collaborate with Texture artists to achieve the desired look
● Follow the project's art direction and style guides, and contribute your own ideas and suggestions
● Deliver high-quality work on time and participate in reviews
● Communicate effectively with team members and proactively bring up suggestions and issues
● Address feedback notes and take initiative to improve the work both artistically and technically
● Ensure quality, accuracy, and consistency of assets in varying lighting scenarios
● Maintain references and use proper colorspace workflows
● Solve problems and assist other artists with technical issues
● Work within the show's framework, structure, and pipeline, and propose new ways to improve the work and workflow
● Optimize scenes to run efficiently, and create simple variation and instancing setups
**What we need to see**
● A portfolio that showcases strong artistic skills and technical abilities
● Solid understanding of shading, lighting, and rendering techniques
● Proficient in look development software like Katana, Maya, Arnold, or other rendering software
● Intermediate lighting and general compositing experience a plus
● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
● Working knowledge of paint software such as Mari, Substance Painter, Photoshop, Mudbox, ZBrush, and Substance Designer
● Good understanding of colorspace workflows
● Strong problem solving, organization, communication, and teamwork skills
● 3-4+ years of production experience
The anticipated base salary for this position is $37.50 - $53.80/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
658 Homer St
Vancouver, BC V6B 0T5
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
**What you'll be doing**
As an Intermediate Look Development Artist, you will build upon a foundation of 3-5 years of industry experience. This role entails creating and refining materials for characters, environments, and props, ensuring consistency and adherence to the established art direction. Collaboration with various departments, problem-solving related to shading and texturing challenges, and contributing to the evolution of the look development process are key responsibilities.
**Responsibilities:**
● Work with other asset departments to create realistic or stylised looks for 3D assets of various styles and complexities
● Collaborate with Texture artists to achieve the desired look
● Follow the project's art direction and style guides, and contribute your own ideas and suggestions
● Deliver high-quality work on time and participate in reviews
● Communicate effectively with team members and proactively bring up suggestions and issues
● Address feedback notes and take initiative to improve the work both artistically and technically
● Ensure quality, accuracy, and consistency of assets in varying lighting scenarios
● Maintain references and use proper colorspace workflows
● Solve problems and assist other artists with technical issues
● Work within the show's framework, structure, and pipeline, and propose new ways to improve the work and workflow
● Optimize scenes to run efficiently, and create simple variation and instancing setups
**What we need to see**
● A portfolio that showcases strong artistic skills and technical abilities
● Solid understanding of shading, lighting, and rendering techniques
● Proficient in look development software like Katana, Maya, Arnold, or other rendering software
● Intermediate lighting and general compositing experience a plus
● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
● Working knowledge of paint software such as Mari, Substance Painter, Photoshop, Mudbox, ZBrush, and Substance Designer
● Good understanding of colorspace workflows
● Strong problem solving, organization, communication, and teamwork skills
● 3-4+ years of production experience
The anticipated base salary for this position is $37.50 - $53.80/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
7
Job Description
**L'opportunité**
Chez Unity, nous façonnons l'avenir de la 3D en temps réel en appliquant l'IA pour révolutionner la façon dont les jeux sont créés et vécus. Des outils de création intelligents aux nouvelles manières d'interagir avec le contenu, nous construisons la prochaine génération de Pipelines assistés par l'IA, permettant un développement de jeux 3D plus rapide, plus immersif et plus efficace.
Nous recherchons un(e) Artiste Technique Sénior pour se joindre à l'équipe Unity AI Authoring. Dans ce rôle, vous allez concevoir et créer des flux de travail, des Pipelines, des environnements de projets de test et des outils propulsés par l'IA, transformant la façon dont les jeux sont conçus, prototypés et lancés.
Si vous aimez allier créativité artistique et résolution de problèmes techniques, et que vous avez envie de repousser les limites de la création de jeux assistée par l'IA, nous serons ravi(e)s de vous connaître.
**Ce que vous allez faire**
+ Concevoir et développer des flux de travail, des Pipelines et des outils pour soutenir la création de jeux assistée par l'IA.
+ Intégrer les ressources provenant des équipes artistiques et de design et mettre en œuvre des fonctionnalités qui permettent aux agents IA d'interagir avec celles‑ci et de les enrichir.
+ Prototyper rapidement des idées et des systèmes de jeu propulsés par l'IA afin d'explorer de nouvelles expériences de jeu.
+ Développer des solutions permettant d'intégrer des ressources et des données du monde réel dans des applications en temps réel.
+ Effectuer de la recherche et expérimenter avec des technologies émergentes afin de repousser les frontières de l'IA dans les jeux.
+ Collaborer au sein de petites équipes pour livrer des projets sur plusieurs plateformes, notamment les ordinateurs de bureau, les casques AR/VR, les appareils mobiles, le WebGL et d'autres encore.
**Ce que nous recherchons**
+ Avoir de l'expérience en développement de jeux, idéalement avec l'éditeur Unity.
+ Posséder un talent artistique marqué et un portfolio démontrant créativité et maîtrise technique.
+ Avoir une solide expérience dans la conception et la création de flux de travail propulsés par l'IA.
+ Avoir de l'expérience avec des jeux de données pour LLM et le benchmarking.
+ Disposer d'une bonne compréhension d'au moins une suite de création 3D (Maya, Blender, etc.).
+ Avoir de l'expérience en optimisation de modèles 3D et en performance temps réel.
+ Être familier(ère) avec les flux de production artistique comme la modélisation, le texturage, le rigging, l'animation ou l'éclairage (HDRP/URP).
+ Avoir des compétences intermédiaires en C# ou dans un autre langage de programmation.
+ Être capable de prototyper rapidement des idées et d'itérer en fonction des retours, en particulier dans des flux de travail assistés par l'IA.
**Vous avez peut-être également**
+ De l'expérience de production dans le développement d'applications AR/VR pour des plateformes de casques.
+ Des connaissances en performance de rendu et en techniques d'optimisation.
**Information supplémentaire**
+ Le support à la relocalisation n'est pas disponible pour ce poste
+ Un visa de travail ou un parrainage de l'immigration n'est pas disponible pour ce poste
**The opportunity**
At Unity, we're shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're building the next generation of AI-powered pipelines that enable faster, more immersive, and more efficient 3D game development.
We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.
If you love combining artistic creativity with technical problem-solving and enjoy pushing the boundaries of AI-driven game creation, then we're eager to hear from you.
**What you'll be doing**
+ Designing and developing workflows, pipelines, and tools to support AI-assisted game creation.
+ Integrating assets from art & design teams and implementing features that allow AI agents to interact with and enhance them.
+ Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences.
+ Developing solutions to bring real-world assets and data into real-time applications.
+ Researching and experimenting with emerging technologies to push the boundaries of AI in games.
+ Collaborating in small teams to deliver projects across multiple platforms, including desktop, AR/VR headsets, mobile, WebGL, and more.
**What we're looking for**
+ Experience in game development, preferably with Unity.
+ Strong artistic talent and a portfolio demonstrating creativity and technical skill.
+ Strong experience designing and building AI-driven workflows.
+ Experience with LLM datasets and benchmarking.
+ Solid understanding of one or more 3D creation suites (Maya, Blender, etc.).
+ Experience with 3D model optimization and real-time performance considerations.
+ Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP).
+ Intermediate skills in C# or another programming language.
+ Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows.
**You might also have**
+ Production experience developing AR/VR applications for headset platforms.
+ Knowledge of rendering performance and optimization techniques.
**Additional information**
+ Relocation support is not available for this position
+ Work visa/immigration sponsorship is not available for this position
**Avantages**
Chez Unity, nous voulons que nos membres d'équipe s'épanouissent. Nous offrons un large éventail d'avantages conçus pour soutenir le bien-être et l'équilibre travail-vie personnelle.
Veuillez noter: L'admissibilité aux avantages, les offres spécifiques et la couverture varient selon le pays et le statut d'emploi.
Bien que les avantages précis puissent varier, voici certaines des façons dont nous nous efforçons de prendre soin de nos membres d'équipe admissibles à l'échelle mondiale : assurance santé, vie et invalidité complète | Subvention pour les déplacements | Participation des employés à l'actionnariat | Régimes de retraite/pension compétitifs | Vacances et congés personnels généreux | Soutien aux nouveaux parents grâce à des congés et des programmes de soutien aux familles | Collations offertes au bureau | Programmes et soutien en matière de santé mentale et de bien-être | Groupes-ressources pour employés | Programme mondial d'aide aux employés | Programmes de formation et de perfectionnement | Programme de bénévolat et de jumelage de dons
**La vie chez Unity**
Unity (NYSE : U) est le premier moteur de jeu au monde, propulsant les expériences de plus de 3 milliards d'utilisateurs(rices) chaque mois. Les plus grands jeux mobiles, les titres indépendants PC les plus populaires, des jeux console parmi les plus innovants, ainsi que la quasi-totalité des principales expériences XR et jeux Web sont développés, déployés et optimisés avec Unity.
Unity accompagne également des équipes dans des secteurs tels que l'automobile, l'industrie manufacturière et la santé pour concevoir, simuler et collaborer en 3D - comblant ainsi l'écart entre les idées et la réalité. Pour plus d'informations, veuillez visiter .
_Unity est un employeur fier de garantir l'égalité des chances. Nous nous engageons à favoriser un environnement inclusif et innovateur et à célébrer nos employés à travers l'âge, l'éthinicité, la couleur, l'ascendance, l'origine nationale, la religion, le handicap, le sexe, l'identité ou l'expression de genre, l'orientation sexuelle ou tout autre statut protégé conformément à la loi applicable._ _Si vous êtes en situation de handicap ou avez des besoins spécifiques nécessitant des aménagements pour que votre entretien se déroule dans les meilleures conditions, nous vous invitons à remplir_ ce formulaire ( _afin de nous en informer et que nous puissions faire le nécessaire._
_Ce poste exige que son ou sa titulaire possède une connaissance de l'anglais qui soit suffisante pour lui permettre d'avoir des échanges professionnels verbaux et écrits dans cette langue, puisque l'accomplissement des tâches liées à ce poste nécessite des communications fréquentes et régulières avec des collègues et partenaire situés à l'échelle mondiale et dont la langue commune est l'anglais._
_Les chasseurs de têtes et les agences de recrutement ne peuvent pas soumettre résumes/CV par ce site Web ou directement aux superviseurs. Unity n'accepte pas des chasseurs de têtes non sollicités et des résumés (CV) d'agence. Unity ne payera pas d'honoraires à aucune agence tierce ou entreprise qui n'a pas signé d'ententes avec Unity._
_La protection de votre vie privée est importante pour nous. Veuillez prendre un moment pour consulter nos politiques de confidentialité pour_ les prospects ( _et les_ candidats ( _. Si vous avez des questions concernant la protection de votre vie privée, veuillez nous contacter à
**Benefits**
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
**Life at Unity**
Unity (NYSE: U) is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit .
_Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators._ _If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out_ this form ( _to let us know._
_This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English._
_Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity._
_Your privacy is important to us. Please take a moment to review our_ Prospect ( _and_ Applicant ( _Privacy Policies. Should you have any concerns about your privacy, please contact us at
Unity (NYSE: U) is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality.
At Unity, we're committed to creating a workplace that fosters collaboration and teamwork that allows you to harness your unique skills. Join us in creating industry tools to help creators of all levels bring their projects to reality.
Learn more about our culture and values ( , and get a head start by reading about how our hiring process works ( .
Chez Unity, nous façonnons l'avenir de la 3D en temps réel en appliquant l'IA pour révolutionner la façon dont les jeux sont créés et vécus. Des outils de création intelligents aux nouvelles manières d'interagir avec le contenu, nous construisons la prochaine génération de Pipelines assistés par l'IA, permettant un développement de jeux 3D plus rapide, plus immersif et plus efficace.
Nous recherchons un(e) Artiste Technique Sénior pour se joindre à l'équipe Unity AI Authoring. Dans ce rôle, vous allez concevoir et créer des flux de travail, des Pipelines, des environnements de projets de test et des outils propulsés par l'IA, transformant la façon dont les jeux sont conçus, prototypés et lancés.
Si vous aimez allier créativité artistique et résolution de problèmes techniques, et que vous avez envie de repousser les limites de la création de jeux assistée par l'IA, nous serons ravi(e)s de vous connaître.
**Ce que vous allez faire**
+ Concevoir et développer des flux de travail, des Pipelines et des outils pour soutenir la création de jeux assistée par l'IA.
+ Intégrer les ressources provenant des équipes artistiques et de design et mettre en œuvre des fonctionnalités qui permettent aux agents IA d'interagir avec celles‑ci et de les enrichir.
+ Prototyper rapidement des idées et des systèmes de jeu propulsés par l'IA afin d'explorer de nouvelles expériences de jeu.
+ Développer des solutions permettant d'intégrer des ressources et des données du monde réel dans des applications en temps réel.
+ Effectuer de la recherche et expérimenter avec des technologies émergentes afin de repousser les frontières de l'IA dans les jeux.
+ Collaborer au sein de petites équipes pour livrer des projets sur plusieurs plateformes, notamment les ordinateurs de bureau, les casques AR/VR, les appareils mobiles, le WebGL et d'autres encore.
**Ce que nous recherchons**
+ Avoir de l'expérience en développement de jeux, idéalement avec l'éditeur Unity.
+ Posséder un talent artistique marqué et un portfolio démontrant créativité et maîtrise technique.
+ Avoir une solide expérience dans la conception et la création de flux de travail propulsés par l'IA.
+ Avoir de l'expérience avec des jeux de données pour LLM et le benchmarking.
+ Disposer d'une bonne compréhension d'au moins une suite de création 3D (Maya, Blender, etc.).
+ Avoir de l'expérience en optimisation de modèles 3D et en performance temps réel.
+ Être familier(ère) avec les flux de production artistique comme la modélisation, le texturage, le rigging, l'animation ou l'éclairage (HDRP/URP).
+ Avoir des compétences intermédiaires en C# ou dans un autre langage de programmation.
+ Être capable de prototyper rapidement des idées et d'itérer en fonction des retours, en particulier dans des flux de travail assistés par l'IA.
**Vous avez peut-être également**
+ De l'expérience de production dans le développement d'applications AR/VR pour des plateformes de casques.
+ Des connaissances en performance de rendu et en techniques d'optimisation.
**Information supplémentaire**
+ Le support à la relocalisation n'est pas disponible pour ce poste
+ Un visa de travail ou un parrainage de l'immigration n'est pas disponible pour ce poste
**The opportunity**
At Unity, we're shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're building the next generation of AI-powered pipelines that enable faster, more immersive, and more efficient 3D game development.
We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.
If you love combining artistic creativity with technical problem-solving and enjoy pushing the boundaries of AI-driven game creation, then we're eager to hear from you.
**What you'll be doing**
+ Designing and developing workflows, pipelines, and tools to support AI-assisted game creation.
+ Integrating assets from art & design teams and implementing features that allow AI agents to interact with and enhance them.
+ Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences.
+ Developing solutions to bring real-world assets and data into real-time applications.
+ Researching and experimenting with emerging technologies to push the boundaries of AI in games.
+ Collaborating in small teams to deliver projects across multiple platforms, including desktop, AR/VR headsets, mobile, WebGL, and more.
**What we're looking for**
+ Experience in game development, preferably with Unity.
+ Strong artistic talent and a portfolio demonstrating creativity and technical skill.
+ Strong experience designing and building AI-driven workflows.
+ Experience with LLM datasets and benchmarking.
+ Solid understanding of one or more 3D creation suites (Maya, Blender, etc.).
+ Experience with 3D model optimization and real-time performance considerations.
+ Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP).
+ Intermediate skills in C# or another programming language.
+ Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows.
**You might also have**
+ Production experience developing AR/VR applications for headset platforms.
+ Knowledge of rendering performance and optimization techniques.
**Additional information**
+ Relocation support is not available for this position
+ Work visa/immigration sponsorship is not available for this position
**Avantages**
Chez Unity, nous voulons que nos membres d'équipe s'épanouissent. Nous offrons un large éventail d'avantages conçus pour soutenir le bien-être et l'équilibre travail-vie personnelle.
Veuillez noter: L'admissibilité aux avantages, les offres spécifiques et la couverture varient selon le pays et le statut d'emploi.
Bien que les avantages précis puissent varier, voici certaines des façons dont nous nous efforçons de prendre soin de nos membres d'équipe admissibles à l'échelle mondiale : assurance santé, vie et invalidité complète | Subvention pour les déplacements | Participation des employés à l'actionnariat | Régimes de retraite/pension compétitifs | Vacances et congés personnels généreux | Soutien aux nouveaux parents grâce à des congés et des programmes de soutien aux familles | Collations offertes au bureau | Programmes et soutien en matière de santé mentale et de bien-être | Groupes-ressources pour employés | Programme mondial d'aide aux employés | Programmes de formation et de perfectionnement | Programme de bénévolat et de jumelage de dons
**La vie chez Unity**
Unity (NYSE : U) est le premier moteur de jeu au monde, propulsant les expériences de plus de 3 milliards d'utilisateurs(rices) chaque mois. Les plus grands jeux mobiles, les titres indépendants PC les plus populaires, des jeux console parmi les plus innovants, ainsi que la quasi-totalité des principales expériences XR et jeux Web sont développés, déployés et optimisés avec Unity.
Unity accompagne également des équipes dans des secteurs tels que l'automobile, l'industrie manufacturière et la santé pour concevoir, simuler et collaborer en 3D - comblant ainsi l'écart entre les idées et la réalité. Pour plus d'informations, veuillez visiter .
_Unity est un employeur fier de garantir l'égalité des chances. Nous nous engageons à favoriser un environnement inclusif et innovateur et à célébrer nos employés à travers l'âge, l'éthinicité, la couleur, l'ascendance, l'origine nationale, la religion, le handicap, le sexe, l'identité ou l'expression de genre, l'orientation sexuelle ou tout autre statut protégé conformément à la loi applicable._ _Si vous êtes en situation de handicap ou avez des besoins spécifiques nécessitant des aménagements pour que votre entretien se déroule dans les meilleures conditions, nous vous invitons à remplir_ ce formulaire ( _afin de nous en informer et que nous puissions faire le nécessaire._
_Ce poste exige que son ou sa titulaire possède une connaissance de l'anglais qui soit suffisante pour lui permettre d'avoir des échanges professionnels verbaux et écrits dans cette langue, puisque l'accomplissement des tâches liées à ce poste nécessite des communications fréquentes et régulières avec des collègues et partenaire situés à l'échelle mondiale et dont la langue commune est l'anglais._
_Les chasseurs de têtes et les agences de recrutement ne peuvent pas soumettre résumes/CV par ce site Web ou directement aux superviseurs. Unity n'accepte pas des chasseurs de têtes non sollicités et des résumés (CV) d'agence. Unity ne payera pas d'honoraires à aucune agence tierce ou entreprise qui n'a pas signé d'ententes avec Unity._
_La protection de votre vie privée est importante pour nous. Veuillez prendre un moment pour consulter nos politiques de confidentialité pour_ les prospects ( _et les_ candidats ( _. Si vous avez des questions concernant la protection de votre vie privée, veuillez nous contacter à
**Benefits**
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
**Life at Unity**
Unity (NYSE: U) is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit .
_Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators._ _If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out_ this form ( _to let us know._
_This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English._
_Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity._
_Your privacy is important to us. Please take a moment to review our_ Prospect ( _and_ Applicant ( _Privacy Policies. Should you have any concerns about your privacy, please contact us at
Unity (NYSE: U) is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality.
At Unity, we're committed to creating a workplace that fosters collaboration and teamwork that allows you to harness your unique skills. Join us in creating industry tools to help creators of all levels bring their projects to reality.
Learn more about our culture and values ( , and get a head start by reading about how our hiring process works ( .
Is this job a match or a miss?
Apply Now
8
Job Description
**Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.**
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
Creates set-ups, models and animates assigned character external features such as hair, fur and cloth to meet art direction. Accountable for meeting productivity and quota targets. Able to create character simulations for multiple types of character features and may have in-depth skills in one area (e.g., hair or cloth). Participates in writing utility scripts and software code that streamlines the simulation development process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
In depth knowledge of relevant software including Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Minimum of 3+ years of progressively complex related experience.
The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
**Sony Pictures Imageworks Canada Inc.**
**658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4**
**Project based, Full Time**
**Language in work environment - English**
**Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable**
Creates set-ups, models and animates assigned character external features such as hair, fur and cloth to meet art direction. Accountable for meeting productivity and quota targets. Able to create character simulations for multiple types of character features and may have in-depth skills in one area (e.g., hair or cloth). Participates in writing utility scripts and software code that streamlines the simulation development process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
**Qualifications:**
In depth knowledge of relevant software including Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Minimum of 3+ years of progressively complex related experience.
The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Is this job a match or a miss?
Apply Now
9