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137 Mathematician jobs in Canada

Mathematician Specialist (Gaming)

Vaughan, Ontario Finlink Group

Posted today

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Job Description

Job Description

Mathematician Specialist (Gaming)

Do you ever find yourself thinking about what keeps players hooked? Not just the gameplay, but the math, systems, and balance that power the entire experience? If that sounds like you, we’ve got a role you’ll love.

We’re looking for a Gaming Mathematician who thrives at the crossroads of data science, game design, and player psychology. In this role, you'll go beyond crunching numbers, you'll build models, guide game systems, and influence how millions of players engage with the experience.

What You’ll Be Working On
  • Dive into gameplay data to uncover trends, opportunities, and unexpected patterns
  • Model and fine-tune in-game economies and systems that impact player retention, engagement, and monetization
  • Configure internal tools for player segmentation, live ops, campaign management, and feature launches
  • Translate data into strategic insights for game designers, product managers, and senior stakeholders
  • Work closely with cross-functional teams to enhance monetization, growth, and player satisfaction
  • Keep a close eye on product metrics and make data-driven recommendations that move the needle
What You Bring to the Table
  • A degree in Math, Statistics, Engineering, Economics, or another quantitative field
  • 5+ years of experience in systems design, game economy modeling, or data strategy, ideally in the gaming or tech space
  • A knack for working with large datasets and turning complexity into clarity
  • Strong communication skills: you can tell a compelling story with data
  • Highly self-driven, detail-oriented, and comfortable working in a fast-paced environment
  • Bonus points if you're a gamer at heart and understand how mechanics influence behavior
Why This Role Is a Game-Changer

Behind every great game is a system that feels effortless, balanced, engaging, and just the right amount of challenging. That’s no accident. It’s driven by thoughtful design and smart data. That’s where you come in.

You’ll have a direct impact on how the game evolves, how players stay engaged, and how the business grows. It’s high-impact work with room to innovate and lead.

Ready to build the invisible architecture that makes games unforgettable?
Let’s talk. Apply now.

This advertiser has chosen not to accept applicants from your region.

Mathematician Specialist (Gaming)

Concord, Ontario Finlink Group

Posted today

Job Viewed

Tap Again To Close

Job Description

Job Description

Job Description

Mathematician Specialist (Gaming)

Do you ever find yourself thinking about what keeps players hooked? Not just the gameplay, but the math, systems, and balance that power the entire experience? If that sounds like you, we’ve got a role you’ll love.

We’re looking for a Gaming Mathematician who thrives at the crossroads of data science, game design, and player psychology. In this role, you'll go beyond crunching numbers, you'll build models, guide game systems, and influence how millions of players engage with the experience.

What You’ll Be Working On
  • Dive into gameplay data to uncover trends, opportunities, and unexpected patterns
  • Model and fine-tune in-game economies and systems that impact player retention, engagement, and monetization
  • Configure internal tools for player segmentation, live ops, campaign management, and feature launches
  • Translate data into strategic insights for game designers, product managers, and senior stakeholders
  • Work closely with cross-functional teams to enhance monetization, growth, and player satisfaction
  • Keep a close eye on product metrics and make data-driven recommendations that move the needle
What You Bring to the Table
  • A degree in Math, Statistics, Engineering, Economics, or another quantitative field
  • 5+ years of experience in systems design, game economy modeling, or data strategy, ideally in the gaming or tech space
  • A knack for working with large datasets and turning complexity into clarity
  • Strong communication skills: you can tell a compelling story with data
  • Highly self-driven, detail-oriented, and comfortable working in a fast-paced environment
  • Bonus points if you're a gamer at heart and understand how mechanics influence behavior
Why This Role Is a Game-Changer

Behind every great game is a system that feels effortless, balanced, engaging, and just the right amount of challenging. That’s no accident. It’s driven by thoughtful design and smart data. That’s where you come in.

You’ll have a direct impact on how the game evolves, how players stay engaged, and how the business grows. It’s high-impact work with room to innovate and lead.

Ready to build the invisible architecture that makes games unforgettable?
Let’s talk. Apply now.

This advertiser has chosen not to accept applicants from your region.

Mathematician Specialist (Gaming)

Markham, Ontario Finlink Group

Posted today

Job Viewed

Tap Again To Close

Job Description

Job Description

Job Description

Mathematician Specialist (Gaming)

Do you ever find yourself thinking about what keeps players hooked? Not just the gameplay, but the math, systems, and balance that power the entire experience? If that sounds like you, we’ve got a role you’ll love.

We’re looking for a Gaming Mathematician who thrives at the crossroads of data science, game design, and player psychology. In this role, you'll go beyond crunching numbers, you'll build models, guide game systems, and influence how millions of players engage with the experience.

What You’ll Be Working On
  • Dive into gameplay data to uncover trends, opportunities, and unexpected patterns
  • Model and fine-tune in-game economies and systems that impact player retention, engagement, and monetization
  • Configure internal tools for player segmentation, live ops, campaign management, and feature launches
  • Translate data into strategic insights for game designers, product managers, and senior stakeholders
  • Work closely with cross-functional teams to enhance monetization, growth, and player satisfaction
  • Keep a close eye on product metrics and make data-driven recommendations that move the needle
What You Bring to the Table
  • A degree in Math, Statistics, Engineering, Economics, or another quantitative field
  • 5+ years of experience in systems design, game economy modeling, or data strategy, ideally in the gaming or tech space
  • A knack for working with large datasets and turning complexity into clarity
  • Strong communication skills: you can tell a compelling story with data
  • Highly self-driven, detail-oriented, and comfortable working in a fast-paced environment
  • Bonus points if you're a gamer at heart and understand how mechanics influence behavior
Why This Role Is a Game-Changer

Behind every great game is a system that feels effortless, balanced, engaging, and just the right amount of challenging. That’s no accident. It’s driven by thoughtful design and smart data. That’s where you come in.

You’ll have a direct impact on how the game evolves, how players stay engaged, and how the business grows. It’s high-impact work with room to innovate and lead.

Ready to build the invisible architecture that makes games unforgettable?
Let’s talk. Apply now.

This advertiser has chosen not to accept applicants from your region.

Mathematician Specialist (Gaming)

Richmond Hill, Ontario Finlink Group

Posted today

Job Viewed

Tap Again To Close

Job Description

Job Description

Job Description

Mathematician Specialist (Gaming)

Do you ever find yourself thinking about what keeps players hooked? Not just the gameplay, but the math, systems, and balance that power the entire experience? If that sounds like you, we’ve got a role you’ll love.

We’re looking for a Gaming Mathematician who thrives at the crossroads of data science, game design, and player psychology. In this role, you'll go beyond crunching numbers, you'll build models, guide game systems, and influence how millions of players engage with the experience.

What You’ll Be Working On
  • Dive into gameplay data to uncover trends, opportunities, and unexpected patterns
  • Model and fine-tune in-game economies and systems that impact player retention, engagement, and monetization
  • Configure internal tools for player segmentation, live ops, campaign management, and feature launches
  • Translate data into strategic insights for game designers, product managers, and senior stakeholders
  • Work closely with cross-functional teams to enhance monetization, growth, and player satisfaction
  • Keep a close eye on product metrics and make data-driven recommendations that move the needle
What You Bring to the Table
  • A degree in Math, Statistics, Engineering, Economics, or another quantitative field
  • 5+ years of experience in systems design, game economy modeling, or data strategy, ideally in the gaming or tech space
  • A knack for working with large datasets and turning complexity into clarity
  • Strong communication skills: you can tell a compelling story with data
  • Highly self-driven, detail-oriented, and comfortable working in a fast-paced environment
  • Bonus points if you're a gamer at heart and understand how mechanics influence behavior
Why This Role Is a Game-Changer

Behind every great game is a system that feels effortless, balanced, engaging, and just the right amount of challenging. That’s no accident. It’s driven by thoughtful design and smart data. That’s where you come in.

You’ll have a direct impact on how the game evolves, how players stay engaged, and how the business grows. It’s high-impact work with room to innovate and lead.

Ready to build the invisible architecture that makes games unforgettable?
Let’s talk. Apply now.

This advertiser has chosen not to accept applicants from your region.

Senior Software Engineer - Surfacing Mathematician

Vancouver, British Columbia Autodesk

Posted 19 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.

Senior Software Engineer - Surfacing Mathematician

Saskatchewan, Saskatchewan Autodesk

Posted 22 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.

Senior Software Engineer - Surfacing Mathematician

Saskatchewan, Saskatchewan Autodesk

Posted 22 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.
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About the latest Mathematician Jobs in Canada !

Senior Software Engineer - Surfacing Mathematician

Prince Edward Island, Prince Edward Island Autodesk

Posted 22 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.

Senior Software Engineer - Surfacing Mathematician

Ontario, Ontario Autodesk

Posted 22 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.

Senior Software Engineer - Surfacing Mathematician

Toronto, Ontario Autodesk

Posted 22 days ago

Job Viewed

Tap Again To Close

Job Description

**Job Requisition ID #**
25WD89702
_The French translation can be found below!/La traduction en français se trouve plus bas!_
**Position Overview**
Autodesk is the global leader in design and make technology, including industry-leading 3D design, engineering, and entertainment software and services, that offer customers better outcomes through automation and insights for their design and make processes. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. With a vision of a better world designed and made for all, Autodesk serves customers in architecture, engineering, and construction; product design and manufacturing; and digital media and entertainment industries.
This role is to join the Autodesk Alias team, which is building industry leading software for automotive and industrial design! Alias is a software package that incorporates sketching, concept modeling, surfacing, visualization, and computational design. Our goal is to be the leading software for the entire design process, all the way from concept creation to production surfacing.
In this role, you will be working with the team of math specialists writing the core functionality that powers Alias surfacing. We are actively working on many challenging geometric modeling projects involving spline surfacing, subdivisional surfaces, meshes, and intersecting technologies. You will gain the satisfaction of working on cutting edge technology that can have an enormous impact on how designers build the shapes of cars, phones, bicycles, and more. Our engineering culture will empower you to make effective decisions, work collaboratively, and take accountability for engineering projects at the core of the product.
**Responsibilities**
+ Design, implement, test, document and maintain features related to enhance the home-grown geometric constraint solver
+ Prototype, implement, and maintain production cloud services and software components
+ Collaborate with teams of talented engineers to design, plan, develop, refactor, test, deliver and maintain complex features
+ Interact with the product owner and product management teams to review and implement proposed designs
+ Being Agile and using LEAN methodology as an active member of a Scrum team
+ Collaborate using tools such as Git, JIRA, Slack and wiki pages
**Minimum Qualifications**
+ Experience in software development in a commercial environment
+ Masters or PhD degree in Mathematics, Mechanical Engineering, Computer Science or related field
+ Strong knowledge of linear algebra, numerical methods, analytical geometry, Spline curves and surfaces, computational geometry, graph algorithms
+ NURBs modelling
**Preferred Qualifications**
+ Experience with Bézier surface and NURBS modeling method(s).
+ Experience with Git or similar source code revision control systems
+ Knowledge of CAD/CAM
+ Knowledge of DevOps, CI/CD pipeline and Test Automation
+ Tech that we use: NURBs modelling, subdiv modeling, mesh modelling, C++ 17, Git, Artifactory, Jenkins
---
**Description du poste**
Autodesk est le leader mondial des technologies de conception et de fabrication, notamment des logiciels et services de conception 3D, d'ingénierie et de divertissement de pointe, qui offrent aux clients de meilleurs résultats grâce à l'automatisation et à la compréhension de leurs processus de conception et de fabrication. Si vous avez déjà conduit une voiture haute performance, admiré un gratte-ciel imposant, utilisé un smartphone ou regardé un grand film, il y a de fortes chances que vous ayez déjà fait l'expérience de ce que des millions de clients Autodesk font avec nos logiciels. Avec pour vision un monde meilleur conçu et fabriqué pour tous, Autodesk sert des clients dans les domaines de l'architecture, de l'ingénierie et de la construction, de la conception et de la fabrication de produits, ainsi que des médias numériques et du divertissement.
Ce poste consiste à rejoindre l'équipe Autodesk Alias, qui développe des logiciels de pointe pour la conception automobile et industrielle ! Alias est un progiciel qui intègre l'esquisse, la modélisation de concepts, le surfaçage, la visualisation et la conception computationnelle. Notre objectif est d'être le logiciel leader pour l'ensemble du processus de conception, de la création du concept au surfaçage de production.
À ce poste, vous travaillerez avec l'équipe de spécialistes en mathématiques qui écrivent les fonctionnalités de base qui alimentent le surfaçage Alias. Nous travaillons activement sur de nombreux projets de modélisation géométrique complexes impliquant des surfaces splines, des surfaces subdivisées, des maillages et des technologies d'intersection. Vous aurez la satisfaction de travailler sur une technologie de pointe qui peut avoir un impact énorme sur la façon dont les concepteurs créent les formes des voitures, des téléphones, des vélos, etc. Notre culture d'ingénierie vous permettra de prendre des décisions efficaces, de travailler en collaboration et d'assumer la responsabilité des projets d'ingénierie au cœur du produit.
**Responsabilités**
+ Concevoir, mettre en œuvre, tester, documenter et maintenir les fonctionnalités liées à l'amélioration du solveur de contraintes géométriques développé en interne
+ Prototyper, mettre en œuvre et maintenir les services cloud de production et les composants logiciels
+ Collaborer avec des équipes d'ingénieurs talentueux pour concevoir, planifier, développer, refactoriser, tester, livrer et maintenir des fonctionnalités complexes
+ Interagir avec le propriétaire du produit et les équipes de gestion des produits pour examiner et mettre en œuvre les conceptions proposées
+ Être agile et utiliser la méthodologie LEAN en tant que membre actif d'une équipe Scrum
+ Collaborer à l'aide d'outils tels que Git, JIRA, Slack et les pages wiki
**Qualifications minimales**
+ Expérience en développement de logiciels dans un environnement commercial
+ Maîtrise ou doctorat en mathématiques, génie mécanique, informatique ou dans un domaine connexe
+ Solides connaissances en algèbre linéaire, méthodes numériques, géométrie analytique, courbes et surfaces splines, géométrie computationnelle, algorithmes graphiques
+ Modélisation NURBS
**Qualifications souhaitées**
+ Expérience avec les méthodes de modélisation des surfaces de Bézier et NURBS.
+ Expérience avec Git ou des systèmes similaires de contrôle de révision du code source
+ Connaissance de la CAO/FAO
+ Connaissance de DevOps, du pipeline CI/CD et de l'automatisation des tests
+ Technologies que nous utilisons : modélisation NURBS, modélisation par subdivision, modélisation par maillage, C++ 17, Git, Artifactory, Jenkins
**Learn More**
**About Autodesk**
Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
**Salary transparency**
Salary is one part of Autodesk's competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $98,600 and $144,650. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.
**Diversity & Belonging**
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: you an existing contractor or consultant with Autodesk?**
Please search for open jobs and apply internally (not on this external site).
This advertiser has chosen not to accept applicants from your region.
 

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